State of the Layer: All Hands – Sep 06 2016

  • Craig
    1. Updates on new integrators
    2. Omniwallet DEx interface status
    3. Omni Core / Bitcoin Core 0.13 updates
    4. Taking AmbiSafe ethereum issuance / Omni on Ethereum
      1. Need someone to coordinate with Andrey
    5. Single-Funding address
    6. Updates to Python scripts for Class C compatibility
  • Adam
    1. Omniwallet
      1. Getting back up to speed and reviewing tickets with Marv
      2. Added couple new support articles to knowledge base
  • Patrick
    1. Blog post on server set-up
    2. Testing Omniwallet – closing in on final UI-level bugs before we activate MetaDex, could be a few days
    3. Close to DEx trading system live testing
    4. Started an incorporation to issue a token for PARK
  • dexx
    1. Helped out to retrieve stuck tokens from multisig wallets
    2. Setup a new test server with Patrick
    3. Working on 0.13 port
  • Zathras
    1. OmniChest
      1. Bugfixes for current v6 prod
      2. Lots of work towards v7 development
  • Sean
    1. Helped Marv with resolving blockchain.info private key export
    2. OmniJ
      1. Added pluggable FeeCalculator interface — almost ready for 0.4.0 release
      2. Fixed and re-enabled 2 disabled Omni Core integration tests
    3. Sidechain work
      1. Can now debug bitcoind/omnicored with Xcode
      2. Dependency updates to DexX7’s java-libbitcoinconsensus
    4. Consulting
  • Greg
    1. Some progress on OmniPortfolio. Most time this week was spent understanding the Bitcoin Core code and tests and segregated witness
  • Marv
    1. Omniwallet
      1. User support while Adam was away
        1. (spiceworks seems to be a useful support tool)
      2. Discovering opportunities to prevent users from making trouble for themselves
    2. Omnichest
      1. Found and reported a bug to Zathras
    3. DEx question – do any state or federal government regulations/restrictions apply?
  • Judith
    1. Ongoing Communication with projects
    2. Preparing for hackathon

State of the Layer: All Hands – Aug 30 2016

State of the Layer: All Hands – Sep 06 2016